Projects
My work spans online course design, interactive eLearning, multimedia, and performance support across higher education and corporate environments. Explore the featured projects below for examples of my instructional design process and additional work samples for a broader view of my experience.
Research Essentials
Online Course | Canvas LMS
Research Essentials guides learners through the research process—from interpreting an assignment and developing a focused research question to finding, evaluating, integrating, and citing sources. Learners apply these skills incrementally as they build a Research Portfolio across the course.
- Audience: Undergraduate students beginning college-level research
- Role: Instructional designer, developer, subject matter expert
- Tools: Canvas LMS, Adobe Premiere Pro, PowerPoint, Audacity
- Scope: Five-module course architecture with Module 3 fully developed as a representative prototype
Design Challenge
Beginning researchers are often expected to locate and use academic sources without receiving coherent instruction in how the stages of research fit together. The course needed to transform several related information literacy skills into a structured process that learners could apply to an authentic research project.
UX Design for Learning
Interactive eLearning Module | Articulate Rise
The module explores the relationship between user experience and learning design through examples, interactive activities, and opportunities for reflection. Learners examine five UX principles and consider how each can inform decisions about the design of digital learning experiences.
- Audience: Instructional designers, eLearning developers, and educators
- Role: Instructional designer, eLearning developer, visual designer
- Tools: Articulate Rise 360, Adobe Photoshop, Canva
- Scope: Eleven-lesson responsive eLearning module organized around five UX design principles, with custom graphics, interactive activities, a knowledge check, and supporting resources
Design Challenge
Online learning is sometimes developed around content and technology without sufficient attention to usability or the learner experience. This project needed to make user experience principles understandable and practical for people who design online learning.
OER 101
Faculty Professional Development Module
OER 101 takes faculty from understanding the rationale for open education through the practical steps involved in adoption. Four sections address the benefits of OER, resource selection, open licensing and customization, and integration into course design.
- Audience: Higher education faculty
- Role: Instructional designer, developer, subject matter expert
- Tools: Weebly, Photoshop, Google Forms, PowerPoint, Adobe Premiere Pro
- Scope: Four-section faculty development module with embedded assessments and multimedia tutorials covering OER foundations, selection and evaluation, customization and licensing, and course integration
Design Challenge
Faculty interested in adopting OER need more than an introduction to the concept; they also need practical guidance for moving from interest to implementation. This project needed to organize information about finding, evaluating, licensing, customizing, and integrating OER into a coherent process faculty could apply to their own courses.
Articulate Storyline
My professional experience includes developing accessible, interactive eLearning in Articulate Storyline 360.
Examples of client deliverables are not displayed in my portfolio because of confidentiality restrictions.
